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PRODID:-//Techne Summit//Agenda//EN
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X-WR-CALNAME:Game Economy 2.0: In-App Purchases\, Subscriptions & What Pl
 ayers Actually Want
BEGIN:VEVENT
UID:521abc7d1b98e25fb88fd040f78f6ad9@technesummit.com
DTSTAMP:20261004T164500Z
DTSTART:20261004T164500Z
DTEND:20261004T170000Z
SUMMARY:Game Economy 2.0: In-App Purchases\, Subscriptions & What Players
  Actually Want
LOCATION:Small Theater\, Bibliotheca Alexandrina\, Alexandria
DESCRIPTION:With Youssef Alaa\, Hadeer Abdel Hameed.\n\nIn-App Purchases\
 , Subscriptions & What Players Actually Want The way players spend money 
 in games has never been more complex — or more contested. From battle pas
 ses and loot boxes to subscription models and cosmetic storefronts\, game
  economies are evolving fast. This panel brings together game publishers\
 , economists\, and community voices to dissect what monetization models a
 re actually working\, which ones are eroding player trust\, and how devel
 opers can build sustainable revenue streams without burning their audienc
 e. A candid look at the business of play.\n\nhttps://techne-summit-concep
 t.pages.dev/agenda/game-economy-2-0-in-app-purchases-subscriptions-and-wh
 at-players-actua
URL:https://techne-summit-concept.pages.dev/agenda/game-economy-2-0-in-ap
 p-purchases-subscriptions-and-what-players-actua
CATEGORIES:Gaming
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